Many fixes, refactors and updates to default assets, including web map, work again! We've also improved the detection of world objects in the map editor (editor_main resource), so you can select many more objects that you couldn't before - like bushes, fences and more! Now you can also delete world objects inside interiors. Lots of different sized fixes, quality of life improvements, updates and security improvements Now you can use scalable vector graphics (SVG) in MTA One of the most requested features in a long time You can now place custom objects and vehicles using "engineRequestModel". More customization options for the transfer case to download the client! See, for example, "onClientTransferBoxProgressChange" More sound settings with sound effect options! See "setSoundEffectParameter" More options to customize your car! Now you can edit the positions of the mannequins for each car. You can now define the interior of an element or resize with two new client and server events "onElementInteriorChange" and "onElementDimensionchange" Now you can fire a new server event "onPlayerResourceStart" Multi Theft Auto (MTA) is a modification for Grand Theft Auto: San Andreas that allows players from all over the world to play with each other online. It is the first open-source modification that adds a highly customizable network play element to a commercial closed-source single-player.
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MTA: SA 1.5.9 (Windows client and server for Win7 / 10) Multi Theft Auto (MTA) is an open-source software project that adds full on-line gaming support to Rockstar Norths Grand Theft Auto: San Andreas PC game, in which this functionality is not originally found.